Weapon sway caught me by surprise, feels great! Also love how you've got muzzle flash, fire modes, a store, and the most overkill colour picker ever but no crouch XD (☞ ͡° ͜ʖ ͡°)☞
Thanks for playing! Glad you liked it. The color picker came included with Godot, my code contribution for that thing was just to call color_picker.show() when you click color_picker_button ahahaha. I also missed crouching! If I get top 5 I’ll probably throw that in. It just feels right in a shooter!!!
Oh mad ok, had no idea Godot had that. And Yea probably better to have a crouch than not, I will say it felt like it was intentional since some of the other features felt pretty polished. You could probably lean into that somehow but ay makes more sense to have it, it is one of those "essential" features
Comments
Weapon sway caught me by surprise, feels great! Also love how you've got muzzle flash, fire modes, a store, and the most overkill colour picker ever but no crouch XD (☞ ͡° ͜ʖ ͡°)☞
Thanks for playing! Glad you liked it. The color picker came included with Godot, my code contribution for that thing was just to call color_picker.show() when you click color_picker_button ahahaha. I also missed crouching! If I get top 5 I’ll probably throw that in. It just feels right in a shooter!!!
Oh mad ok, had no idea Godot had that. And Yea probably better to have a crouch than not, I will say it felt like it was intentional since some of the other features felt pretty polished. You could probably lean into that somehow but ay makes more sense to have it, it is one of those "essential" features