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Strandead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #2 | 4.364 | 4.364 |
Overall | #4 | 3.955 | 3.955 |
Gameplay | #5 | 3.727 | 3.727 |
Audio | #5 | 3.636 | 3.636 |
Use Of Theme | #6 | 4.091 | 4.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really liked the music, some really nice tutorials on the inventory to get me started. The inventory and such all worked quite well. I really appreciate how when your character walks under ui the ui fades a bit. Good job!
I'll have to play more of this. Took me a while to work out it's pointless trying to axe a zombie! I dunno how but I accidentally quit the game when I wanted to leave the menu, the X button was just too tempting! The game looks and sounds great!
Enjoyed it, wish there had been more content at least in terms of environments, but thats the way these things are! Tools were very satisfying to use and it was fun to kill zombies, good work!
Come check out our entry:
https://saucyarmadillogames.itch.io/the-journey-to-steel-mountain
Fun little game, and very aesthetically pleasing!
Score is only gained from killing zombies, so there doesn't seem to be any incentive to craft things that aren't weapons, but that's okay. Zombies seem to be able to occasionally dodge forward instead of to the side when shot at, which occasionally leads to unavoidable death since they move at the same speed as you, but other than that fighting them off seems fair.
The crafting elements make sense and the UI is very clear. Solid work.
Thanks man!
> Score is only gained from killing zombies, so there doesn't seem to be any incentive to craft things that aren't weapons
The non-weapon items are axes, pickaxes and health potions. Why is there no incentive? Axes can let you cut trees which gives you wood to craft wood blocks & pickaxes, and leaves which let you make health potions. Pickaxes let you mine metal which lets you craft weapons & metal blocks. The more you craft, the better weapons you have; and the faster you can kill zombies (hence more score).
> Zombies seem to be able to occasionally dodge forward instead of to the side when shot at
They do that when you get too close. :P
> The crafting elements make sense and the UI is very clear. Solid work.
Thanks a lot :3
Very enjoyable, for some reason visually it reminded me of "Zombies Ate My Neighbours" which is no bad thing!