Surprisingly, it played out quite well.
Only 1 thing annoyed me which I changed on the fly. And that was the movement of your "flagship" was based on a die roll. It still is, just a little more lenient.
Not all the player actions got used, but there is 9 of them and the situation doesn't always allow... But all the bot actions got used. The game had highs and lows, setbacks and recoveries. Was decent.
Gonna clarify and revise some of the table options and the rules and I think I'm good. :)