This game really impressed me! Moving around felt great, the crafting and upgrade systems were well put together but could have used more polish. The puzzles and progression felt good, though i was able to jump off the guys head at the start to skip a portion of the game. hehe pretty sure i soft locked myself from beating the game by doing this oops.
When first starting the game i noticed the settings do not work, no big deal. The game ran at a solid 25 fps which isnt great but not bad. The motion blurr was a bit jarring but again, not a big deal.
Overall this game was lot of fun, professional, and polished feeling. This is favorite submission (that i havent submitted, hehe) so far. You did a great job Lewis.
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Alpho's Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 4.500 | 4.500 |
Overall | #2 | 3.375 | 3.375 |
Gameplay | #3 | 3.000 | 3.000 |
Audio | #3 | 2.750 | 2.750 |
Use of Crafting Theme | #6 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long did it take to make?
Two weeks, from start to finish.
What assets were made before the jam period?
Some of the music was made by Ross Bugden, and is available for free on https://gamesounds.xyz/
The electrifier and magnetiser particle systems have been heavily modified but were originally made by epic games.
Everything else was made inside the jam period.
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