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Door to Destiny's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Feature Implementation | #13 | 2.909 | 2.909 |
Audio | #21 | 1.909 | 1.909 |
Fun Factor | #22 | 1.818 | 1.818 |
Overall | #22 | 2.091 | 2.091 |
Gameplay | #25 | 1.545 | 1.545 |
Graphics | #25 | 2.091 | 2.091 |
Theme Implementation | #26 | 2.273 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think the bow would feel really great with a mouse movement, not that much with a keyboard.
The bow feels really fluid! Tho aiming is a bit hard!
As an Isaac fan I kinda like janky aim controls but even by the standards of that game I could've done something better.
Nice! Would love to see more of the theme implementation however and attacking can feel quite underwhelming sadly :(
I was especially not proud of the way I implemented the sword and I didn't put enough effort into enemy knockback. If I do finish this I'll likely make an ending that ties with the theme but I'm busy with other projects right now.