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The Door's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #12 | 3.276 | 4.333 |
Audio | #20 | 2.016 | 2.667 |
Gameplay | #21 | 2.016 | 2.667 |
Special Feature Implementation | #23 | 2.016 | 2.667 |
Overall | #24 | 1.995 | 2.639 |
Fun Factor | #25 | 1.512 | 2.000 |
Graphics | #28 | 1.134 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I couldn't get past the door after the maze. Was the yellow cube supposed to do anything?
i could have been more open about the fact they were levers and you had to use f to interact, sorry. i had initially planned to give them actual models but ran out of time due to irl plans getting in the way. On that note, I really enjoyed your red path game, so fluid and nice
Interesting take, I think if you tighten up the controls this could be a lot of fun. In particular, jump registers too frequently. I wouldn't be surprised if this is using the newer version of unity's input system as I kept struggling with how that handled input registration.
in other games ive made, i add that better jump system and my controls were much tighter and sharp, but I have never touched 3D before, so was kinda jumping in the deep end. Hope you enjoyed it none-the-less