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Save the king's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #6 | 3.280 | 3.667 |
Audio | #6 | 2.683 | 3.000 |
Graphics | #7 | 2.981 | 3.333 |
Overall | #11 | 2.360 | 2.639 |
Gameplay | #13 | 1.938 | 2.167 |
Fun Factor | #15 | 1.789 | 2.000 |
Special Feature Implementation | #16 | 1.491 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i like the idea and graphics personally i am a fan of games that base on logic and puzzles, but i didn't really get yours and abandoned after a while ... i suppose that is because time was short but you should give some initial explanation for your puzzles to get at least an idea of 'what to do' as there is a chance at the moment that players are even more lost than the character itself and give up early - like i did :o/
other point:
when your character leaves a room, it reappears in the middle of the next one, so that looks and feels a bit weird, like a teleport or something.
i suppose you can fix this easily by doing something like (pseudocode):
if (character.x - character.width <= screen.left): character.x = screen.right
... same for any exit-direction, x and y
Thank you very much for your comment, the truth is that I would have liked to give more explanation about the puzzles but time was not enough, but I will fix it and I will fix the camera, thanks for the idea