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A jam submission

Snip, SnapView game page

Submitted by Hobbes Studios — 9 hours, 24 minutes before the deadline
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Snip, Snap's itch.io page

Results

CriteriaRankScore*Raw Score
Special Feature Implementation#43.8753.875
Fun Factor#113.0003.000
Overall#113.0833.083
Audio#122.8752.875
Theme Implementation#143.2503.250
Graphics#152.8752.875
Gameplay#172.6252.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
Score is assigned as film earnings and is calculated from the runtime of the final film clip. The special object is the film clip.

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Comments

Submitted

The idea was really cool and i'm sad you didnt have enough time to finish it :(
A suggestion for the future i'd have is to signal the player where to cut maybe? like a small red line between scenes/at the start. would still prove to be a challenge at the fast scroll speeds uwo

-Clonetrash from SFG uwo

Developer (1 edit)

The original goal was to tie produced clips to the money, by a function of time of certain types of frames on the clip (e.g. more usable film time on a clip = more money) making the player need to cut good clips without a lot of blank time as the reel spools faster and faster. Really this would only take a half hour to have added but I didn't have the time to finish it today.
As a placeholder, score is calculated simply as a multiple of the number of frames of the latest clip. So I guess really the only difficulty is clipping as big of a chunk as possible (one snip close to the end) before it runs out.

Submitted

Pretty interesting project, I like the interpretation of 'clip' as cutting film.