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Specimen's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 2.800 | 2.800 |
Graphics | #5 | 3.400 | 3.400 |
Theme Implementation | #6 | 3.800 | 3.800 |
Overall | #8 | 2.767 | 2.767 |
Gameplay | #9 | 2.200 | 2.200 |
Fun Factor | #9 | 2.000 | 2.000 |
Special Feature Implementation | #13 | 2.400 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You play as a mech and you are attempting to retrieve the last of a specimen (the "special object)
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Comments
Very atmospheric! I especially like the way you use lights to give the game more juice. I noticed two problems though:
First, I think the game is a bit too dark. It makes it hard to see the pressure plates which have a sprite that is very similar to the floor tiles. Maybe you could make the lights from the robot a bit brighter or change the pressure plate sprite?
Second, the hitboxes are bit off at times. The robot keeps getting stuck while turning around corners and while carrying boxes it gets stuck in hallways. Maybe make the pathways wider? Or you could prevent the player from losing energy if their position is not changing. This way, getting stuck would not feel as annoying. The pressure plates' hitboxes are also a bit misaligned and so I had to place the boxes a bit below the pressure plates to activate them.
Hope this feedback helps and I really enjoyed the puzzles!
Thanks for your feedback!!.
I'm wondering if the game is to dark on specific monitors (without a contrast gauge to change this I could see this being a big problem)
I noticed early on pressure plates where hard to see and I did end up adding a light to the pressure plates for this reason.
I completely agree with the hit box issue. I actually only had about maybe 10 hours to make everything and put it together due to time constraints on my end and because that collision didnt finish in a state I was happy with. I think if/when I go to clean this up I will make the boxes bind to a specific point on the character so it always aligns with the sprite perfectly. I think I will also change how I validate pressure plates so they behave more like I wanted.
Thanks again for the feed back and for playing my game :3