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Security Girl ver /_^ 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #1 | 3.500 | 3.500 |
Audio | #1 | 3.000 | 3.000 |
Fun Factor | #1 | 4.250 | 4.250 |
Overall | #1 | 3.250 | 3.250 |
Gameplay | #2 | 2.750 | 2.750 |
Special Feature implementation | #3 | 3.250 | 3.250 |
Graphics | #4 | 2.750 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The theme was imminent doom so my game implements a counter that if it reaches zero the player dies. The duration of this counter, although it is a bit long, every certain amount of time enemies appear that try to kill you or delay you so that the clock reaches zero.
Although the special object is not inside the game, it is present in how the game is played, which is using your monitor as a level.
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Comments
Kind of hard but still really cool. I think this might win.
the idea is very simple but nicely done. The screen moving makes this thing interesting!
the idea is very simple but nicely done. The screen moving makes this thing interesting!
I agree I think moving across the window screen is a cool idea.
I thought the game window moving with you was a really cool idea and really fun.
i will say that the attack with the triangle things doesn't feel telegraphed enough since the screen is so small by the time they're on screen it might be too late to react so sometimes those deaths end up feeling cheap (also i think the audio prompt for that didn't play for me but i ran the game on linux through wine so any bugs are probably my fault)
other than that really liked
My game is the only one that says you can play on Linux lol.