Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Check Before AshView game page

Crematorium Simulator
Submitted by kolpaque, flying.2040, alifro — 55 seconds before the deadline
Add to collection

Play prototype

Check Before Ash's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#24.3754.375
Audio#44.0004.000
Gameplay#83.5003.500
Overall#93.5213.521
Fun Factor#143.1253.125
Special Feature Implementation#183.0003.000
Theme Implementation#273.1253.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
Use mirrors and see the smoke while cremating people

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This was so much fun! I genuinely sat and played this game for like thirty minutes, even after the music stopped! I'm so excited to see where this game goes and thank you so much for sharing! Only negative is please make the font on the clipboard thicker/bolder because it was difficult to read. 

Developer(+1)

Thank you for your feedback. We will consider fixing the font readability issue in the next update

Developer(+1)

We have updated the examination UI, you can try again :)

Submitted(+1)

This is a fantastic proof of concept! The art and graphics were stunning, especially for a game jam game. The use of the mirror was unique and even though the game doesn't have a goal yet, it was still enjoyable to mess around with. Can't wait to see the final project if you decide to finish it!

Developer

Glad you liked it! Yeah, the mirror is our little twist. We're aiming to at least add scoring and a clear goal to complete the game cycle. Stay tuned for those updates!

Developer

Now it has the goal and the end, you can try if it is still fun )

(+1)

Great pixel art and a smart concept, reminded me a bit of Papers Please. Nice project, following to see it grow if it ever happens

Developer(+1)

Thanks a lot! Really glad you liked it and caught the Papers, Please vibe—we definitely took some inspiration from there. Stay tuned for more, and appreciate the follow!

Submitted(+1)

Very creative idea, the graphics are BEAUTIFUL and the SFX are really well done, had fun playing! I wonder if there's a win state because I dealt with about 7 bodies until I just gave up since it seemed like there was no clear goal? (for example 10 body checks per day). It wasn't quite clear to me what I should do if their last wish was to be buried? I pressed return the body for that. Same thing happened for when they were alive, was I supposed to press call the doctor?

Either way, great submission, I believe you should expand upon this game more!

Developer(+1)

Thanks so much for the kind words and the detailed feedback! We're really glad you enjoyed the graphics, SFX, and the overall concept. About the endgame, you're right—currently, it has an open-ended design because we ran short on time, but we're definitely planning to include a scoring system or a clear goal in the next update. Stay tuned, and thanks again for playing and for your encouraging support!

Submitted(+1)

Sounds good my friend, good luck with that! :D

Developer(+1)

I did what I said I'd do :) I will be happy if you try again!

Submitted

Sounds good I'll get to it soon, a little busy right now haha

Submitted(+1)



I like the board on the left (idk if it was there before), in the beginning I wasn't able to tell that it's there since there's no tutorial in-game that tells me what each thing does, so some things aren't clear to me, but I still cant tell when the game finishes, I feel like it takes too long to finish the "first day" maybe keep day 1 as a few bodies only, then slowly make it more bodies to inspect per day.

I also liked that you added a new type of patient, which is women lol (idk if it was there before). It adds more variety to the game visually, but gameplay wise there's no difference between each patient. I feel like you can expand upon the game more by giving the player more tools to work with (slowly introducing them each few days to these tools so they're not overwhelmed). I also think the movement is a bit too slow, I found the most boring part being walking around, while the animations of the doctor and the other guy cool, they take too long. (maybe have them run instead of walk).

That's the feedback I had to give, hope this helps! :D

Developer(+1)

thank you for your feedback ) I will upgrade the prototype soon 

Submitted(+1)

Really genius idea for game, and solid performance on graphic part!

Developer

Thank you very much )