The game looks really beautiful, the lighting, the 3D assets, and especially the VFX are spectacular. However, you should adjust the sensitivity and the motion blur.
I also found a bug where the boss fight didn't work, but overall, great game :)
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #33 | 2.530 | 4.000 |
Visuals | #38 | 2.372 | 3.750 |
Audio | #39 | 1.739 | 2.750 |
Gameplay | #44 | 1.581 | 2.500 |
Overall | #45 | 1.792 | 2.833 |
Fun Factor | #45 | 1.423 | 2.250 |
Theme Implementation | #50 | 1.107 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
The player's magic and life force decays over the game, shown in dialogue, particles and sounds.
How did you add the special object?
Player's main weapon is a wand
The game looks really beautiful, the lighting, the 3D assets, and especially the VFX are spectacular. However, you should adjust the sensitivity and the motion blur.
I also found a bug where the boss fight didn't work, but overall, great game :)
Nice game!
The level design and sound are really good.
I really enjoyed the boss fight but like to see more combat related stuff. I guess that the time was'nt enough for the combat which I fully understand.
If the game is updated, adding more combat features like more abilities and setting a limit to casting spells would be really nice.
Overall, the game is fantastic!
Much love, Yussuf Kobilov
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