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Goblin Santa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #31 | 2.777 | 3.000 |
Graphics | #31 | 3.240 | 3.500 |
Special Feature Implementation | #34 | 2.623 | 2.833 |
Overall | #42 | 2.546 | 2.750 |
Fun Factor | #47 | 2.315 | 2.500 |
Theme Implementation | #51 | 2.623 | 2.833 |
Audio | #68 | 1.697 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very impressive little world setup within the time constraints, well done.
This was my and the other members first Game Jam. I had a good time making this game with Storm and Josh and I think we all learned a great deal about developing a game. Can't wait for the next one!
Is it UE?
Yes
Good game. Goblin King could use a bit of a more challenge though. Like more tanky or faster movement or attack speed.
I like the comment and feedback. I agree and with our time limit and contributors all having some conflicts we got through with what we could. I would have liked to implement a boss mode with it. Thanks for playing!
Joseph Reed and Joshua Corr were with this submission just trying to add their names to Contributors. Joseph handle a lot of the blueprints and code with AI, candy canes, Player UI. Storm added the landscape, UI menu, and End game. Josh brought over many materials in migration, made fie blueprints and also did some ground work on the landscape. I sprung this on them to do this Jam and really happy I go to work with both of them again in a more fun manner to get something out. For all of us, this is our first Game Jam and we learned a lot about the process especially with Christmas coming at the same time