Hello, tried your game out. It's a fun little concept. The intro felt a tad bit too long. Also it took me a while to understand what I'm supposed to do as I went head on in it. It could use some sort of tutorial in game. Altho once I went to each location and messed around I figured out what to do. But wasn't really sure on how to complete the entire game.
Nex1412
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The music was soothing. And relaxing gameplay. I had a whole production line set up xD. I would suggest putting up some rules like "you can only place this structure next to a specific one" like graveyards can only be placed next to either a tree or road or cannot build gold mine next to house. Would keep the player engaged to build everything and use space strategically.
The game was well done. But there were no clear instructions on how to start game from main menu or how to interact with the goblins (or elves). It was only after pressing a lot of keys did i realize how to proceed.
Just gonna leave the controls here for now for anyone who might visit the game later and might see comments first:
Enter key - Start game from main menu
Mouse hover close to goblins (elves) - Chat with them
G key - Give them items they need.
Final item to be delivered to christmas tree.
One thing that is apparent that there are very serious trust issues among the elves. I was trying to make sense of all the clues and went with accusing happy elf, and later that conclusion came along which made me feel dumb as well for thinking too much about it. Anyways, aside from that, it's been a long time since I played a investigation themed game, cheers. Merry Christmas!
Played your game. Jumping around in the snow felt good, you should add a skateboard under his feet and it'll become double the fun xD. Anyways, time for my excuses, the alien is way too agile, wasn't able to aim properly since he moves around quickly so always died at level 3. How many levels were added in total?
Tried this game. Maybe consider putting borders on the image exterior, it'll help ease in placing tiles. Right now there are some grass tiles which cannot be differentiated and makes finding the right spot for it, a bit complex initially. This game can be expanded upon as a locked room escape kinda theme. With some unique puzzle every room. Can add traps as well, that might drop them back into previous levels or so.