Play Xmas
XmaSword!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #122 | 2.372 | 3.000 |
Audio | #152 | 1.739 | 2.200 |
Gameplay | #175 | 1.581 | 2.000 |
Overall | #177 | 1.634 | 2.067 |
Fun | #183 | 1.265 | 1.600 |
Christmas Vibe | #189 | 1.581 | 2.000 |
Graphics | #193 | 1.265 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
Christmas was implemented to be the colors and scheme of everything. The Special Object Is A HUGE part without it you cant upgrade and no upgrades means no money and we all want money right?
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Comments
A bit basic, but a nice foundation for a cookie clicker sort of game. I think that these types of games definitely benefit from letting you click as fast as you want, instead of having a click cooldown. Other than that it was pretty cool.
Thx Glad you think its cool
Nice start to a clicker game. The UI/Background is kind of like staring at one of those pictures where if you look long enough you might see a Santa Clause. If this had a jump-scare I think you'd have gotten me for certain.
hahhaha thank you Merry Christmas!
Definitely a good set-up for a Clicker game, but right now it leaves a bit to be desired. In case you're planning on continuing work on this game / a similar one, here are some points to consider:
I'm sure that with some work, this could grow into a more fully-realized game, so keep up the work!
Thx it means a lot to get my first supporting comment