1234
Sadodare
Creator of
Recent community posts
People still have some time to submit a game...but I really hope I'm not one of the only submissions. Was hoping to see some things made by others and how they utilized the AI aspects. Sometimes itch.io bans accounts if they suspect foul play in general. Looks like the usernames themselves got banned, probably spamming submissions in numerous places or something.
I enjoyed playing your games. Thanks for the ratings on mine and looking forward to more jams.
In the future I will think twice about using straight AI generated assets like art and music. Spent time getting the game working the way I wanted but I should've gotten more effective art and music figured out.
Rarely do any AI companies share their data sources. The way I think of it is...Don't ask for a specific artists' style or give it examples to copy. Don't give trademarked character names, and if you're worried about it, do a reverse image search using tineye or similar to verify it's not a close copy. If you're specific in your prompts, your response will be so specific that it's just yours. It's extremely unlikely someone will get the same thing if you're specific enough in the context of your conversation. For example, here's "A visual novel scene with a detective standing in the rain looking at a body on the ground in front of a hotel". That's quite specific, but you can get far more specific to be more...thematic. I would recommend that you work on putting your story in and make whatever program you're using familiar. Then try to get images that match your story with really long prompts that make it hard to be copies of something already out there.
Game plays pretty well in the motion and everything, besides Wood being made from Trees, I don't quite get the theme connection, but maybe I missed it. I like the gameplay though. I do wish there was a pause screen of some kind. Or if there was, I missed it. I hit Escape once thinking it would bring up a menu and it closed the executable.
Nice game, plays pretty well. Did have several times where resetting a level seemed...well - luck more than anything else, because I'd be fighting the screen/shift and in full screen it acted odd, but in the context of the game jam and getting this to work like it does is real nice. It's fun, thanks.
Well this is very game-and-watchy. I enjoyed playing it. The time to hit is REAL SHORT, at least in my opinion. Perhaps if it started with a little more time and kind of ramp up to less time and seeing that you can't just hit all of them since some have friendlies you really shouldn't hit. Nice one though!