The idea of the game is interesting, but it is not enough to discount the multiplication bonus after a few failures, and the sound that you chose the right or wrong gift, but so good work
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Anvil Ryhthm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Christmas Vibe | #77 | 3.207 | 3.429 |
Fun | #81 | 2.673 | 2.857 |
Special Object Implementation | #81 | 2.940 | 3.143 |
Audio | #88 | 2.673 | 2.857 |
Gameplay | #92 | 2.539 | 2.714 |
Overall | #100 | 2.717 | 2.905 |
Graphics | #139 | 2.272 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
It is a rhythm game, in which the player is dedicated to hitting gifts on an anvil. They depend on what the player needs, he gets better or worse gifts.
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