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Flesh them out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How aesthetically pleasing is the game? | #7 | 3.231 | 3.231 |
How much do the sounds and music add to the gaming experience? | #11 | 2.231 | 2.231 |
How innovative/original is the game? | #11 | 2.769 | 2.769 |
How enjoyable is the gameplay? | #11 | 2.000 | 2.000 |
Does the game fit the theme? | #12 | 2.538 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you create the artwork?
Mostly my own
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Comments
Thank you for taking part in this years Jamoween! Hope to see you at the next one.
I really enjoyed this game, loved the human to skeleton transitions
Loved the models and artwork, after the turtorial I felt like I was in an elevator going up then the walls coming down and it felt great! Doesnt work well for directing spells unless fullscreen.
This seems very ambitious, and you mostly pulled it off! I liked the overall aesthetic of the world. Vaguely "Nightmare before Christmas".
The tutorial only teaches the Q attack, and not the basic mouse-click attack. It took me a long time to realise that the stun effect was separate from the spell circle.
Shoving fleshies head first into the ground is quite fun to watch. The 2D skull... it is good!
The 3D models and the world looked pretty cool. I was impressed when the tutorial walls lowered and the whole world was revealed.
The controls and game mechanics were pretty difficult to figure out, but I eventually kind of understood it so I could win the game.
The animation was pretty cool. It was fun to watch the guys get buried in the ground lol.
I liked the 3d models of the skeletons, farmers and the buildings. The spells were a little hard to direct.