EDIT: I've found projects to be a part of now, but do still get in touch for future jams!
Hi all. I'd be really up for overthinking sound design for a simulation game. Last time I was in a game jam was last year, where I meticulously recorded various materials hitting each other and rolling around on metal to create the sfx for an arcade game (https://blubberbaleen.itch.io/duel). Implemented with unity/wwise. I also wrote the music. Check that out here:
and more examples of composition can be listened to here: https://xvelastin.bandcamp.com/album/soundtracks-for-imagined-worlds-vol-1
hmu on discord if you're interested: blubberbaleen#2086
if i was better at art I'd make a whale simulator so if anybody is working on something oceanic I am 100% there