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Chroma Craze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Effects | #12 | 3.550 | 3.550 |
Music | #21 | 3.400 | 3.400 |
Fun | #22 | 3.700 | 3.700 |
WTF | #43 | 2.950 | 2.950 |
Graphics | #54 | 2.950 | 2.950 |
Art | #56 | 3.050 | 3.050 |
Humor | #82 | 1.900 | 1.900 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What INSPIRED this game?
A mobile Game called PEW PEW
List the parts of your game you or your team did NOT make. (Pre-existing assets or downloaded content)
All audio files
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Comments
Very hard and a ton of fun! Though I will note, I got to a point where I could just run away and have no enemies on my screen for several seconds. I had my greatest success just spamming left click off screen and hitting things at random.
Yeah I quickly figured you could do that too when I was making it. I wondered if I should have just put a barrier that the player couldn't breach.
really interesting game... was thrown by the massive wave of combat for the very first interaction.
Yeah I was trying to figure out how to make it a bit easier, my code was pretty messy so it was hard to do much about it, and I was running out of time.
I must admit, I'm a sucker for any game that reminds me of classic Asteroids. Even though that game came out long before I was born, it's one of the few games I could ever get my dad to play with me on a regular basis growing up. So it has a very special place in my heart. This game is immediately comfortable and familiar to any player of Asteroids, but is different enough to stand on its own.
Oh wait, this was you Lentor? Man, good job! I was looking forward to trying your game, but I was just going through these in order and missed that this was yours. You nailed it!
Lol!! Yup it's me! :) haha thank you so much!! I seriously appreciate it :D
Thank you so much!! Yeah I figured for my first GameJam, I'd go with a oldy but goody :)
Love it. It is so hard and brutal. You might need some walls around to indicate end of your flying zone, and some sort of health system, like regen, shields or healthpacks. I think if you introduce difficulty incrementally that will bring more challenge. Other than that - very cool game!
Thanks! Yeah I really wanted incremental difficulty to be part of it but just didn't have the time lol!! I do plan on expanding this game.