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Cold Hotel "Judica Me Jam III"'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Core Mechanic | #4 | 3.286 | 3.286 |
Overall | #10 | 2.514 | 2.514 |
Theme | #12 | 2.857 | 2.857 |
Game Feel | #13 | 2.143 | 2.143 |
Sound | #13 | 2.143 | 2.143 |
Visuals | #16 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A fun concept! I think if the controls were a little more fluid and the core game loop was quicker this would make for a really fun game with plenty of room to expand!
I also appreciate how you can harass your patrons by standing in their rooms until they leave. It's pretty funny.
thank u i will try imroving it
I liked playing it and honestly was quickly addicted. great job!
Thank u i will try improving it. What do u want to see in futur updates
Maybe confirm the houses are actually gone when they are not bought. Quite a few invisible walls where the buildings would be in future. Also, the first house on the other side has a sign saying "Reception" which it is not. Andrzej made some good pointers at the end of his stream so maybe check those out to. Overall, a great prototype though!
thank u i will fix that
The controls were very whacky, but in such a way that it had this absurd fun when moving around. And seeing the amogus go into the rooms sure was an experience. Though I'm not sure it really fits the theme, since only two visual thingies were about "The Cold". Sounds were ok, even if the only sound effect was the money thingy (which you left with "Play on awake"). But I'm not sure how to feel about the graphics, it looks weird, out of place, but I can't really say it looks bad. I think my favorite thing was the money room, those fat bills made me open my eyes like plates. Summarizing, the game can be improved
thank u i will imrove it. I didnt have much time and i only started working on it on the second day taht 's way it lacked sound and good graphics.