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A jam submission

Cold Hotel "Judica Me Jam III"View game page

Submitted by SfaxCoder — 1 hour, 16 minutes before the deadline
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Cold Hotel "Judica Me Jam III"'s itch.io page

Results

CriteriaRankScore*Raw Score
Core Mechanic#43.2863.286
Overall#102.5142.514
Theme#122.8572.857
Game Feel#132.1432.143
Sound#132.1432.143
Visuals#162.1432.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

A fun concept! I think if the controls were a little more fluid and the core game loop was quicker this would make for a really fun game with plenty of room to expand!

I also appreciate how you can harass your patrons by standing in their rooms until they leave. It's pretty funny.

Developer

thank u i will try imroving it

I liked playing it and honestly was quickly addicted. great job!

Developer

Thank u  i will  try improving it. What do u want to see in futur updates

(+1)

Maybe confirm the houses are actually gone when they are not bought. Quite a few invisible walls where the buildings would be in future. Also, the first house on the other side has a sign saying "Reception" which it is not.  Andrzej made some good pointers at the end of his stream so maybe check those out to. Overall, a great prototype though!

Developer

thank u i will fix that

Submitted(+1)

The controls were very whacky, but in such a way that it had this absurd fun when moving around. And seeing the amogus go into the rooms sure was an experience. Though I'm not sure it really fits the theme, since only two visual thingies were about "The Cold". Sounds were ok, even if the only sound effect was the money thingy (which you left with "Play on awake"). But I'm not sure how to feel about the graphics, it looks weird, out of place, but I can't really say it looks bad. I think my favorite thing was the money room, those fat bills made me open my eyes like plates. Summarizing, the game can be improved

Developer

thank u i will imrove it. I didnt have much time and i only started working on it on the second day taht 's way it lacked sound and good graphics.