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Arrays's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #5 | 3.203 | 3.333 |
Sound Design | #9 | 3.042 | 3.167 |
Respect of the themes | #9 | 1.681 | 1.750 |
JUICE | #9 | 2.322 | 2.417 |
Gameplay | #10 | 2.242 | 2.333 |
Overall | #10 | 2.498 | 2.600 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Short description
Very short experience
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Comments
a weird and really interesting experience :D the graphics are great, maybe missing a bit of vfx on the flying crystals. it feels a lot like a contemplative/exploration game but we miss a bit of story and context, even tho i know that it's hard to pull off so much things in this short amount of time
great job on this jam o/
Kinda reminded me of yume nikki, I really like these kind of experiences ^^
JUICE: I like how the mud (?) deforms as you look at it. The victory cinematic was also very satisfying.
Gameplay: It's barebones, but I saw you said you lost time to something else. I think prioritising visuals and feel was probably the right decision.
Graphics: Really pretty! It's nicely immersive as well. You could have done this same gameplay in 2D, but it feels much more interesting to be in the level.
Sound Design: I liked the watery sounds, and chime as you pick up a crystal is nice.
Respect of the Themes: Not really sure how this related to either theme. I guess it's limited, in that there's just the one level, but that didn't seem deliberate.
Overall, an intriguing experience. Hope you find time to expand it into whatever your original plan was.
Thank you very much for playing and feedback. I wanted to look at the mirrored theme not as a reflection and symmetry, but as a repetition. But yeah it was just an idea. =)
Oddly Satisfying
I tried edge and chrome, but it says that my browser isnt supported.
I submitted to some jam last week, and nobody had any issues, not sure what can be a problem. I have to upload also download builds. Just wanted to be more convinient for people to play.
It ran for me in Chrome, so I don't think it's a browser problem.