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AURUM: SPACE PIRATE MULTIPLAYER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #69 | 1.021 | 1.667 |
Innovation | #70 | 1.021 | 1.667 |
Visual/Audio Design | #71 | 0.816 | 1.333 |
Fun | #72 | 0.612 | 1.000 |
Polish | #72 | 0.816 | 1.333 |
Overall | #72 | 0.857 | 1.400 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What new engine or tool(s) did you use?
Godot 4
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Comments
Hi! It's great to see an attempt at a 3d multiplayer game (this is the first one I've seen!)
I think you might have been a little toooo ambitious with this. It's pretty buggy trying to get in a game with friends, flight didn't feel very spaceship-y, and the assets could have done with a little refining. In general, this could have done with a much tighter scope.
Having said that, again, it's a HUGE achievement that you managed to get a multiplayer game up and running in a short time. For that reason alone, this is definitely something to be proud of.
Good luck & looking forward to seeing more submissions in the future! :D
Thank you so much for the feedback!! I really appreciate knowing what I have to improve on the game (I finished the 3D models in the nick of time 😅).