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Lost & Found's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #7 | 3.875 | 3.875 |
Fun Factor | #12 | 3.500 | 3.500 |
Audio (Does not apply for Physical Games) | #21 | 3.000 | 3.000 |
Overall | #21 | 3.313 | 3.313 |
Visuals | #40 | 2.625 | 2.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
video game
Was your game made solo or in a team?
solo
Did you use any third party assets, if yes what assets did you use?
Sound effects from Pixabay
Did you choose from one (or more) of the optional secondary themes?
Friends Reunited, Symmetry
Does your game contain 18+ content (Nudity, Gore, Language)?
Not applicable
Was this game made within the jam's development period?
it was
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Comments
Пожалуйста, проголосуйте за мой проект, за который никто не голосовал
Извиняюсь, но у меня правило не пробовать игры, которые не можно играть в браузере. Заметил что большинство других людей похоже делает. Именно для того советую в итче всегда дать возможность играть в браузере.
Кстати, изображения на Вашей листе выглядят интересно
Loved the idea of it.
Maybe could have interactive elements (buttons and doors, portals...)
Played on the browser, also shared the same bug(?) on the continue.
I hit continue at the start of the game and was utterly confused, it's a very different experience😅
There is a STAGGERING amount of levels, and while the gameplay is very fun and addictive, it did get a bit repetitive, especially without any idea how many levels were left. I think some extra mechanics or a shorter, more concise game would perfect the game for me; since after you figure out the strategy of getting one kaiju stuck while the other navigates through the maze becomes applicable to everything.
I think this has great potential!
Wait, you were able to press continue in the main menu before you had started any levels? Did I get that correctly?
Yeppp, it ended up putting me into the background with no puzzle, so I was just moving around with no objective.
Very fun puzzles! I really liked the fluidity of the characters, it made it feel like the solution to any maze wasn't too strict. There were some good, tense moments where the timer was counting down its last seconds and I wiggled the kaijus into place just in time.
Only wish there was a progress bar for the number of levels. That would make completing the game much more fulfilling for me.
This is a gGood puzzle game! Simple controls and relaxing gameplay loop.
This is a great puzzle game. Such a simple concept that doesn't get old, and there are so many levels!
My only complaint is that the backgrounds sometimes clash or hide the walls, and make it difficult to see. I also wish there was a "no pressure" mode where the timer is off.
These are two very good points, sir! Noted down for future puzzle/calm/ambient games
I had a lot of fun with this one, it's a simple puzzle game that quickly becomes addicting. When I get the opportunity I'll definitely play through every level.
I think something was wrong when I played it, no environment was visible so I was left exploring by dragging my face along the wall...
could you post a screenshot of how that looked?
Nevermind, it works now!
I'll play it and re-rate!
The movement mechanic was fun, and I love how big the levels got as you progress
Good Game! I liked the Character customization options.