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It sees us's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #37 | 2.688 | 3.400 |
Visuals | #38 | 2.846 | 3.600 |
Audio (Does not apply for Physical Games) | #40 | 2.214 | 2.800 |
Overall | #48 | 2.055 | 2.600 |
Fun Factor | #50 | 1.581 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
videojuego
Was your game made solo or in a team?
Equipo de 3
https://paimonqueen.itch.io/ - Programador principal, modelador, tester game
https://droopyhyperion5.itch.io/ - Programador, modelador, tester game
Arath - modelador, música, sfx
Did you use any third party assets, if yes what assets did you use?
https://opengameart.org/
Did you choose from one (or more) of the optional secondary themes?
Simetrico
Does your game contain 18+ content (Nudity, Gore, Language)?
No aplica
Was this game made within the jam's development period?
si se hizo durante la gam.
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Comments
Пожалуйста, проголосуйте за мой проект, за который никто не голосовал
Really unique take on the Kaiju Jam. Controlled very smoothly and the visual style was very distinct and created a unique atmosphere. You don't see many games from Jams with wandering NPCs! Kudos
The visuals were great and what I saw of the story was really interesting. Unfortunately, after I found the key I had a lot of trouble finding the entrance again and the walking sound effect gave me a bit of a headache. I got soft locked by getting trapped in a house with monsters at the door and had to quit.
I would love to see this polished more after the jam cuz there's a lot of potential here!!!
The atmosphere of this game is really nice (although I question the use of the hands in frame, from the time I spent with it it doesn't appear that the hands do anything. I definitely think there's a lot of potential here. The audio work and the style of the houses is excellent.
I unfortunately got stuck and couldn't find the key anyway? But from what I played I really liked the visuals and the overall vibe, my favourite character was the priest.
This one was a bit rough for me since my laptop couldn't play it at a consistent framerate, causing me to feel slightly ill as I was playing. I also couldn't quite figure out what to do despite having searched around for a decently long while, so it as difficult to continue on despite my attempts to constantly be looking around. Still, the atmosphere is nice and the concept seems solidly spooky!
I'm sorry to hear that you couldn't play it optimally. We will continue developing the game in the future so that it can run decently even on webgl since we couldn't export it for the web. UwU