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COLLATERAL DAMAGE's itch.io pageMost of the art was created during the event
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Most of the music and sounds were created during the event
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Most of the art was created during the event
Most of the music and sounds were created during the event
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Comments
Very funny and cool idea !!
Cool idea! Funny controls, nice art and good work with lighting! I agree about idea of the timer or other boundaries for player. Overall, great job for solo participant! :)
Overall, I liked it. The visual part is nicely done and the idea is interesting. Controls at first felt a little weird, but if they didn't there would not be any challenge, so controls are cool too. There is one thing that feels like a bug: if you hit for example a streetlight, it falls down so it is already broken, but next time you hit the same light lying on the ground it counts to collateral damage again. But I actually like how you need to think where to drive after hitting the lights: do I want to take a bigger loop around the city or just drive through a strrt blocked by a lying streetlight? So all I can say it was really fun to play.
Something between GTA 2 and GOAT Simulator. If finished it will be damn fun.
Idea is interesting, but you haven't got any reason to ride faster. You can ride carefully and try not to break anything. May be it will be better to add timer for catch next criminal. It will force you to move faster.
Also looks like that when environment reloads it cause multiply damages and you lose score without reason ((
Thanks! You right about the timer, but I thought about it when it's been too late to implement it :C
Nice idea!
Cool game, good visuals. It was fun to chase the criminals around the arrow, only then the crimes were over. Didn't stop me and I drove under the fonk. It would have been cool to chase a criminal who was also driving around in a car.
Thanks! But there is no criminal in a car :D