I like that visual style, but sadly the more i played the more mouse became insensitive. I got frustrated and stopped playing
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Spirit Hunter's itch.io pageMost of the art was created during the event
Most of the music and sounds were created during the event
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It's a bit confusing, but a nice game. Couldn't finish it sadly.
A bit of advice for developers - if you find feature that doesn't work properly and might ruin someone's impression of the game, better remove it all together (that damned chair)
I did that for some AI parts in Synergy, because it was too glitchy.
Thank you for you comment! Probably you are right. We hadn't got enough time to check whole game as we were should check it. We have found the issue with a chair when was around 10 minutes before the jam ending, I added a small fix to its physics and holding by a hero, but the new build had problems with a lighting (I didn't build lighting :() and we hadn't got a time to fix it, so we decide to send build with normal lighting and that chair.
Hope you have passed two other quests. After jam ending we will release new build with some fixes of course.
If we disregard the unclear mechanics I think the idea is great, dialogs are fun also. Great Job!
Impressive collaboration of 2d and 3d art! Pretty music and good narration. Unfortunately, can't banish ghosts because of game physics and some problems with interaction.
Thank you for playing our game! We know about a big problem with a chair in the room with dinosaur. After interaction with place for this chair it sticks to the face of the player after rotation (mwheeldown) and it is becoming nearly impossible to put it in the right direction, I have fixed this a little bit in the new build and now it will be easy to put chair in the right place. What other problems did you meet?
Oh, thanks, I will check cards. A fat ghost should glow with 3 different colors and eat only one kind of food according that color. For example, when he is glowing with red he will get only apple and others will fly through him. I think glow may be a little be stronger and may be some hint about mechanics is needed here.
Interesting gameplay - different challenges to banish ghosts were really unexpected for such a short development time.
Awesome music and sound!
https://itch.io/jam/katana-jam-ii/rate/1800575
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