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Seven Seas Smackdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #15 | 3.797 | 3.797 |
Cursed (theme) | #16 | 3.739 | 3.739 |
Presentation (visuals) | #18 | 3.957 | 3.957 |
Concept (gameplay) | #22 | 3.696 | 3.696 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
+ Brilliant concept
+ Loved the sounds and music
+ Very polished
+ Appreciated the individual cooldowns on the cannons
+ Enemy AI must have been hard to program
- The cannonballs sometimes didn't go in the direction I was expecting
- Sometimes the AI got ships stuck on the rocks
- A timer until the next curse tick would have been a nice addition
great concept, good use of the assets, and well polished as well
All is very good. Congratulations.
The extra work on the effects definitely stand out. Cool game!
The menu is awesome, the instructions are clear. Figured everything out on the second play. Love the AI ships.
For a simple tip, I have noticed you have a lot of trees with the same rotation. Adding a simple script which randomly rotates the object is really good way of randomizing the look.
I'm glad you like the AI ships because for me they always rammed into a rock and just stayed there lol.
Thanks a ton for the tip on rotation! That's actually super useful, I got fed up with placing trees last night and just duplicated a ton.
Really awesome game, and looks great as well. Pretty unique and really fun. Awesome work!
Graphics and effects were great. Love the wake of the ship and how it sinks. The sailing mechanics felt good.
Thanks! I reworked the sailing mechanics a lot so I'm glad they were good. Thanks for playing!
Didnt understand what did the curse do, or what happens if you get hit a lot or if you hit others. Really nice asthetichs though.
Thanks for the feedback! I agree that the instructions don't really explain it well enough and I updated the description to better explain. Basically every 20 seconds every ship that's cursed sinks, so if you're cursed you have to balance trying to curse other ships while finding a bottle. And then hitting other ships with cannonballs just slows them down. Thanks for playing!