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A jam submission

Seven Seas SmackdownView game page

Avoid the curse to claim your place as the best pirate on the seas!
Submitted by Saculrotsen — 2 hours, 18 minutes before the deadline
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Seven Seas Smackdown's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#153.7973.797
Cursed (theme)#163.7393.739
Presentation (visuals)#183.9573.957
Concept (gameplay)#223.6963.696

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

+ Brilliant concept
+ Loved the sounds and music
+ Very polished
+ Appreciated the individual cooldowns on the cannons
+ Enemy AI must have been hard to program

- The cannonballs sometimes didn't go in the direction I was expecting
- Sometimes the AI got ships stuck on the rocks
- A timer until the next curse tick would have been a nice addition

Submitted

great concept, good use of the assets, and well polished as well

Deleted post
Submitted

All is very good. Congratulations.

Submitted(+1)

The extra work on the effects definitely stand out. Cool game!

Submitted(+1)

The menu is awesome, the instructions are clear. Figured everything out on the second play. Love the AI ships.
For a simple tip, I have noticed you have a lot of trees with the same rotation. Adding a simple script which randomly rotates the object is really good way of randomizing the look.

Developer(+1)

I'm glad you like the AI ships because for me they always rammed into a rock and just stayed there lol.

Thanks a ton for the tip on rotation! That's actually super useful, I got fed up with placing trees last night and just duplicated a ton. 

Submitted (1 edit) (+1)

Really awesome game, and looks great as well. Pretty unique and really fun. Awesome work!

Submitted(+1)

Graphics and effects were great. Love the wake of the ship and how it sinks. The sailing mechanics felt good. 

Developer(+1)

Thanks! I reworked the sailing mechanics a lot so I'm glad they were good. Thanks for playing!

(+1)

Didnt understand what did the curse do, or what happens if you get hit a lot or if you hit others. Really nice asthetichs though.

Developer(+1)

Thanks for the feedback! I agree that the instructions don't really explain it well enough and I updated the description to better explain. Basically every 20 seconds every ship that's cursed sinks, so if you're cursed you have to balance trying to curse other ships while finding a bottle. And then hitting other ships with cannonballs just slows them down. Thanks for playing!