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Into The Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #130 | 3.578 | 4.000 |
Overall | #187 | 3.168 | 3.542 |
Presentation (visuals) | #201 | 3.130 | 3.500 |
Concept (gameplay) | #235 | 2.795 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
My keyboard doesn't have a numpad unfortunately 😅 so whilst I can't fairly rate this entry, I wanted to say the visuals look great and if you implement the option to rebind the movement controls I'd love to give it a go post-jam.
ohhhh!
That was... strange? I guess... Visuals are good, game is fitting theme, but i didn't really understand how to play and controls also unusual and for me personally not comfortable. Lived two days, killed a goblin, died from knight? Not sure how it's called. And i think game crashed on "Return to the surface", cause nothing happened after it. Also there was mixed language and it i don't understand some in-game text.
Thanks for your feedback. Game is using the keypad to move, which is the idea for my teammate. I think it is pretty cool so I decided to adopt it. But I am so sorry for making you confused because we didn`t offer a appropriate guide. And for the mixed language, I think it is we did not adjust the texts in the game completely or uploaded the wrong version. We will check these problems immediately. Sorry for your uncomfortable gaming experience and thanks for feedback again! XD
Interesting concept, I found the controls a bit strange with the numeric keypad, but I was able to kill a goblin haha. Using the arrow keys might be more intuitive, at least for me.
The reason to using the controls with the keypad is that we wanna give player the ability to walk diagonally. And we find that there are some games that use this control method. So we decided to use it in our game. Anyway, thanks for your feedback!
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