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Adrift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #282 | 2.795 | 3.125 |
Concept (gameplay) | #356 | 2.124 | 2.375 |
Overall | #366 | 2.311 | 2.583 |
Adheres to jam theme | #395 | 2.012 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very unique entry, I haven't played anything so story drive in this jam thus far! I thought the story was pretty interesting, and scary; imagine drifting in space with no way to get back to your ship! As a visual novel, it has potential and was pretty cool to see in a game jam; as an interactive game, I thought the camera aiming/shooting was neat and would've loved to see more things to capture with the camera.
All in all, I liked this, it was cool and unique. Well done!
haha, I was confused by how similar this was to another game.. then I realized you did two games for this jam! Good work!
I unfortunately had some stuttering errors playing this in the browser, but it was fun to float around in space.
I can see the idea here quite clearly! I do love myself some story stuff, especially in space, and it's rare to have something so 'cinematic' for a jam game. That said, you clearly ran out of time before you could actually add most of the mechanics :D For example photographing things as you pass by them (maybe for later explorers to pick off your body) would've been a perfectly fine mechanic to add, plus maybe a simple timer (not sure why you made oxygen last forever, it would've been a fine 'end of story' timer I think) so you know when it all ends. Anyway, nicely done!
Thanks =D you hit the nail right on the head. would have loved to have added more "targets" to photograph =D - Regarding 'air lasting forever' it was simply that i thought it would be scarier to die of thirst =D