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Final Hexam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Style | #3 | 4.250 | 4.250 |
Audio | #7 | 3.167 | 3.167 |
Creativity | #7 | 3.583 | 3.583 |
Gameplay | #7 | 2.917 | 2.917 |
Overall | #8 | 3.467 | 3.467 |
Fits the Theme | #11 | 3.417 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like both the art style and atmosphere of this game. A very good for being made in a week! :)
I loved the art and the music, but the silence of attacks was a bit weird to experience, and the radius on the enemies in the right section on the map was far too low and I killed most without being shot at or damaged even once. Otherwise it was pretty good.
The game is nice! the graphic work behind it is very cool, and the music is pretty good too! just be carefull in term of design, for the IA is maybe too hard to kill at the beginning, and too easy at the end. Gg anyway!
I think this little game is quite a good one.
- First of all, the level of detail of the objects and the world in general is awesome, and the animations are really nice too.
- The gameplay feels really nice, and I have pretty much nothing to say, although would be really nice that when you interact with an object and you press again the button, that the paper closed instead of appearing again. Also the fact of having so much things to interact with is really cool.
- In terms of creativity, I think that the theme is really original.
- The music is really nice and calm. Would be nice to have some sound effect when an enemy gets hurt or dies. As it feels for me something missing when an enemy dies
Overall this game is really good in my opinion for the time given, and it sort of reminds me in some ways of titles like Realm Of The Mad God but visually its way better than Realm Of the Mad God. But they are completely different games.