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Arcan Dev Team

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A member registered Jul 10, 2020 · View creator page →

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I appreciate the feedback, could you tell me what was wrong with the audio you ran into and which version, download or web you ran into the issue on? The web version had a lot more glitches so I'd like to know which I need to fix for the future. Thank you so much!

Side note for the blue attack and attacks in general, Each attack you craft is just a single attack, the water attack just happens to have a 1.5 or 2 second timer for its 1 attack,  in the future I plan on adding an attack counter however, and I appreciate all your feedback!

I liked the game quite a bit, I think a bit of experimentation would be awesome, but besides that I think that the supplies you have should depend how much you make to get more supplies. Great game.

I loved the art and the music, but the silence of attacks was a bit weird to experience, and the radius on the enemies in the right section on the map was far too low and I killed most without being shot at or damaged even once. Otherwise it was pretty good.

I ran into a bug on the first enemy, once it hit me a few times, I couldn't get away from it, and because I couldn't get range I couldn't kill it. Liked the art and everything though.

He isn't reliving the same day over and over, however it is similar to that idea. I'm slowly planning on continuing to update the game until it makes more sense.

In all honesty it was just the first thing that popped into my head for a cryptic 4th wall break to indicate from the start something weird was going on, currently it doesn't have a deep meaning, sorry to let you down.

I messed up my submission and since judging is occuring I cannot change it currently. I made a new post with a few fixes and with the correct files here: https://zavarick.itch.io/discontinuity-fix