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A jam submission

Fish MattersView game page

Big fish eating little fish
Submitted by mvrey (@m_v_rey) — 8 hours, 26 minutes before the deadline
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Fish Matters's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#73.5003.500
Gameplay#323.0563.056
Overall#472.8332.833
Art style#522.8332.833
Matched the theme#602.5002.500
Creativity#722.2782.278

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Hey, this game was pretty fun! Its a really addicting game loop and also pretty challenging! I liked how you did the controls, but I think if the speed and movement was constant then it would have made it a bit more "arcadey" and challenging if that makes sense(forces the player to keep moving and is always put at risk of  getting eaten by other fish). Thats how I thought the game controlled at first, but it seems like velocity is handled by a speed variable multiplied to a direction with clamping. Its a bit weird, since there isn't really a keyboard way to stop the fishes momentum, but letting go of the keyboard slightly slows it down until it stops moving after a few seconds. Upon writing, this is the biggest nitpick of nitpicks I have ever made, but I think either setting the player at constant velocity from start to end would have made it more fun and risky in my opinion, but the movement is fun nonetheless! I also like the fact that the fish shrinks as time passes without you eating another fish, so you are punished for either waiting too long and you are never safe from being eaten.

Although you didn't make the art and audio of the game, I have to say that you've done a really good job of putting all these individual assets together to make a visually and audibly pleasant game! Even though all the assets came from separate creators and have different styles, the game doesn't give off that impression, so good job on that!

Overall, I had a lot of fun playing! I feel like maybe the fish you play should always start at the same size since its a highscore game. Although being a big fish makes your hitbox bigger and makes players have less time to react to threats overall, I still think there is a bigger advantage to play as a big fish than the little fish in the beginning. With some adjustments on gameplay, this could be a real cool highscore game! Great job!

Submitted

Nice chill and relaxing! swimming upside down is a little weird lol but fun.

Submitted

Man that is super calming and relaxing, loved it !

Great for occasionally playing ! I feel like it could actually have a kind of  shop system where you could spend your shrimps on xD buying bigger fish to play, that would add a little grinding aspect to it. that would be fun for an occasionally game :D

Submitted

Great job on the graphics, nice relaxing underwater tropical music and fun game too.  Shame the fish has to rotate upside down to move left, would of been nice to have it flip the sprite or animating a turn once it started moving the other way.

Host

It was interesting to see the little fish and just start going to figure out what the game was. The speed at first seemed really fast, but then it was super fun.

Until I got eaten by a bigger fish! It made me jump. And gasp. And then I came back as a different fish of a variety of different sizes which was cool. I liked not always starting as the little guy. The controls seemed a little hard for me to follow as I kept ending up upside down. The music was relaxing. When I found the fisherman, I thought he might catch me!