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Astral Green's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1 | 4.583 | 4.583 |
Theme | #1 | 4.333 | 4.333 |
Design | #1 | 4.750 | 4.750 |
Overall | #1 | 4.250 | 4.250 |
Silliness | #2 | 3.333 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Short and sweet. The melee weapon feels a bit janky in how it registers hits otherwise things are pretty solid. It's a little easy to get lost but not too hard to find where the right path is after either.
The only thing I'd really want to have is a way to skip the opening crawl since it slows things down a bit when re-playing the game.
Hahaha! Thanks for the review man
What's hilarious is that we actually removed the skip button before we posted the game because we were using it in playtesting. Why DID we remove it??
One of those things I guess. I know I've made weird decisions in the heat of jamming.
The art says DOOM but the slopes and sprite floors all scream Build Engine to me :) Really nice work overall.
Awesome work for you're first game jam :)
I like how gross it is and I'm guessing it would be easier if my aim or general FPS skills were better, but it took me quite a few attempts to get far.
FPS isn't exactly my cuppa tea, but I really appreciate how this showcases what a team can accomplish! Good job to you all. Not exactly silly. But man that 24k baud modem screech gave me chills/flashbacks. Definitely hit the Doom feel you were going for, that's for sure!