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A jam submission

Vox Rocks Dino DestroyerView game page

Defend Earth From a Voxelized Space Dinosaur Assault!
Submitted by Run Dot Games (@mdm373) — 3 days, 55 minutes before the deadline
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Vox Rocks Dino Destroyer's itch.io page

Please describe your creation.
A Voxel based dinosaur shooting gallery puzzle game

Programming language?
C#

Video of your demo? (Strongly recommended for hardware hacks.)
https://www.youtube.com/watch?v=_z0yjLLlrtI

Your web site or portfolio?
https://www.facebook.com/gamesdotrun

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Comments

Developer

Updates:

  • Version 1.0.1
    • Added two new levels
      • A new "Level 1" acts as an easier learning curve
      • A new "Level 5" for a more gradual introduction into the final level.
    • The main menu has been re-positioned for easier interaction.
    • The projected "Aim" line now originates from the players hand and not some crazy disconcerting point below the player's chin.
    • The "Home" button now also re-centers VR tracking orientation.

The minecrafty feel of the game's graphics is really nice!

Developer

@JCorvinus: I'm not seeing a way to reply so I guess I'll go with a comment here?

Thanks for the feedback! I should definitely play around with the menu placement some more. I'm trying to find a sweet spot between usable and un-obtrusive. I don't want it to be in your face all of the time, but like you said, you still need to be able to get to it. I'll also see if I can play around with having the aiming line originate at the spawn point rather than your chin, maybe that would feel less jarring.

Submitted

This is really fun! The aiming line is very useful but at first was upsetting on a instinctual level because it felt like it was stabbing into me. The menu is also rather far away and I had trouble getting to it. If I were you I'd make the aiming line start further from the head/torso, and bring the menu abit closer to the hands.