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Slime Heart's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #83 | 2.688 | 3.400 |
Use Of Theme | #97 | 2.688 | 3.400 |
Overall | #115 | 2.411 | 3.050 |
Originality | #116 | 2.530 | 3.200 |
Community Spirit | #135 | 1.739 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo
solo
Credit:
Daxwerd=desinger
DavidKDB=music(free download in itch.io)
Did you follow the theme?
yes
Did you (you or your team) do the graphisms yourself?
yes
Did you (you or your team) do the musics and sounds yourself?
no
DavidKDB=music(free download in itch.io)
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Comments
Kudos on intuitive gameplay mechanics, it felt alot like "The lost vikings" and "Thomas was alone". Ability to switch to WASD controls in addition of arrow keys would be good for those who aren't used to arrow keys, gave me a hard time for a bit.
Encountered a bug, whenever you're in a level and press ALT it will load next level ontop of previous, sounds will overlap and so on until there's no levels, then this error pops up and game crashes:
I forgot to remove it from the "debug" technically not a game bug
These mechanics were very interesting but maybe a little too hard to figure out without a list of the controls. I feel like there must be some additional buttons I'm missing because there are several challenges I couldn't get past / rewards I couldn't reach even in the very first section of the game. There was one instance where I felt really smart figuring out how to climb up to an area with ice blocks, only to find that in order to get the treasure I needed to be able to shrink (but couldn't). And there was no way to apparently get up there without the blocks.
This is great, definitely pretty frustrating and some mechanics are a bit difficult to discover but that's not necessarily a bad thing. The idea is also probably the closest to my game that I've seen so far, great minds think alike! Also the game title is missing the "L" on itch atm.
thank you for the correction👍