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TTMMKKMM (Prototype)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #48 | 3.875 | 3.875 |
Fun | #59 | 3.125 | 3.125 |
Community Spirit | #63 | 3.500 | 3.500 |
Overall | #74 | 3.313 | 3.313 |
Use Of Theme | #95 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo
I started solo however i got help in the middle of the jam from Jasmin Bovin who wrote two amazing tracks for the project
Credit:
jasmin514#1964
Did you follow the theme?
Yes
Did you (you or your team) do the graphisms yourself?
Yes
Did you (you or your team) do the musics and sounds yourself?
Yes
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Comments
Loved the music and it was very colourful. Was easy enough to figure out what to do even if some one didn't read the how to play part good job.
Great job on music/visuals, the game definitely had its own feel. Found it a bit too easy, but I'm guessing that's by design, as the tracks were quite chilled as well. Overall, good job.
The music was really catchy and fit the rhythm game style well. The visuals and art are amazing too, it's all very cohesive in the kind of techno theme. I do think maybe the collider on the kitty could be a bit larger, sometimes it felt like I should've hit it but it didn't.
I totally get you on collision, i had a choice to make there - either not have grazing at all, which would mean ninja moves inbetween wrong temperature notes would be next to impossible but it would make picking up notes easier - or have grazing which makes picking up notes little bit harder. I decided on latter.
Thank you for playing, much appreciated!
ITS COOL, but there is no losing/ winning
There is no lose state by design decision, there is win state - goal of the game is to charge battery to 100%
Cool Cat 😸😸
Great music and great use of 3D envirnment. The music was super catchy. The temperature change was a bit hard to notice sometimes, even with the switching period where the orbs turn black. Maybe if they went a different more noticable color relative to the dark backgrounds.
Great job!
This was a lot of fun! The cat is so well designed, you clearly put a lot of care into that. It's definitely good that you recruited jasmin for the music, that really helps make it all work together. I loved the slow-down that happens when you finish the charge, too--I always tried to get one more note during that haha. I think two things I'd like: More challenge in later stages, and some sort of power-up or "omg" mode to give more variety. I did feel like the last stage added a little bit of challenge due to the reflective floor making it appear that there were notes when there were none, but for the most part it wasn't so much hard to win as it was a "how fast can you do it" challenge. That being said, I felt like the point wasn't so much for it to be hard as for it to be enjoyable to watch the cat jumping around which is fine haha.
The animations of the cat and background character were amazing! The music and lighting effects were great.