Play game
[LibGDX Jam] SIM8's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #59 | 2.534 | 3.400 |
Theme | #66 | 2.534 | 3.400 |
Overall | #67 | 2.385 | 3.200 |
Overall | #71 | 2.124 | 2.850 |
Innovation | #72 | 2.012 | 2.700 |
Audio | #72 | 1.416 | 1.900 |
Fun | #73 | 1.863 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Dev log
http://itch.io/jam/libgdxjam/topic/13477/sim8-devlog
Twitter
https://twitter.com/Radnap1
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Comments
Neat game! I included it in my LibGDX Jam compilation video series, if you would like to take a look :)
Very nice! One thing I'd suggest is putting the buttons closer together. During battle it was hard to manage my ship repairs and shooting using a laptop with trackpad.
First of all thanks for the comments ! I write them down for the post-jam version.
In reality my main source of inspiration was Out There as i didn't play to FTL.
I like it! clearly inspired by FTL but without the micromanagement, took me a while to figure the shield thing wasn't a handy shield for combat but a resource collector, could have used some instructions!
some different interactions other than shoot until either party dies might make for a more varied game, but it's a good start!
The jar was inside the zip and i forgot to mark it for Mac and Linux... I updated the files so it's more clear now. The jar is for all and the zip contain the jar plus an exe file.
I wanted to play your game, but no linux version :(