And so it begins.
What I've done thus far:
--Set up box 2d collision and debug rendering.
--Began rendering basic animation to the screen.
--Implemented some amount of user input, but will probably change the scope of the input.
What I need to do:
--Contemplate game design.
--Set goals for the game (What is the point? Why am I doing this?)
What I want to do:
--Make the game dynamic.
--Create more efficient animation workflow
--Make the artwork nice.
I've got a lot of work cut out for me.