This questionnaire is in no sense designed to indicate whether you can make games. Some of the questions will seems bizarre or pointless, but it would be useful if you would answer all of them as precisely as possible.
I. POLITICS
- What is your favorite political song?
- If you had a chance to eliminate three political figures in the world, which would you choose?
- What political group, slogan, or idea in the world today has the most to do with Magic? With Games?
- Who were the Lovestoneites?
II. RELIGION
- Which one of these figures had or represented religious views nearest to your own religious views? Which furthest? Jesus, Emperor Julian, Diogenes, Buddha, Confucius, Marcus Aurelius, Lao Tse, Socrates, Dionysus, Apollo, Hermes Trismegistus, Li Po, Heraclitus, Epicurus, Apollonius of Tyana, Simon Magus, Zoroaster, Mohammed, the White Goddess, Cicero.
- Classify this set of figures in the same way. Calvin, Kierkegaard, Suzuki, Schweitzer, Marx, Russell, St. Thomas Aquinas, Luther, St. Augustine, Santayana, the Mad Bomber, Marquis de Sade, Yeats, Gandhi, William James, C. S. Lewis, Proust.
- What is your favorite book of the Bible?
III. HISTORY
- Give the approximate date of the following people or events:
- Plato
- Buddha
- The Battle of Waterloo
- Dante
- The invention of printing
- Nero
- Chaucer
- The unification of Italy
- Joan of Arc
- Write a paragraph about how the fall of Rome affected modern game design.
IV. GAMES
- If you were editing a magazine and had an unlimited budget, which game designers would you first ask for contributions?
V. PERSONAL
- Name, Address, Age, Sex, City, Phone, Height, Weight, Married or unmarried.
- What animal do you most resemble?
- What insect do you most resemble?
- What star do you most resemble?
- What card of the ordinary playing-card deck (or Tarot deck) represents the absolute of your desires? The absolute of your fears?
- Write the funniest joke you know.
VI. PRACTICE
ANSWER EITHER OR BOTH QUESTION 1 AND 2
- In any of the three following games fill in each of the blanks with any number of words you wish (including none) attempting to make a complete and satisfactory game. Do not alter any of the existing words or punctuation or increase the number of lines.
- Invent a dream in which you appear as a game designer.
I
With the gums gone . . . . . . . . . . . . . . . .
are . . . . . . . . . And though the nose is . . . . . . . nothing,
the eye . . . . . . . . . .
And now the . . . . . . . .
Of the radiator . . . . . . . . floor
is . . . . . . . . , the even row of it
fit to raise
. . . . . . . . children.
You will count . . . . . . .
You will stay in the midst of them,
You will know . . . . . . . , you will hear them
in the narrow . . . . . . . . .
II
In . . . . . . . . . . . . . . . . . . endlessness
Snow, . . . . . . . . . . . . . . . . . salt
He lost his . . . . . . . . . . . . . .
The color white. He walks
Over a . . . . . . . . . . . carpet made
. . . . . . . . . . . . . . . .
Without eyes or thumbs
He suffers . . . . . . . . . . . .
But the . . . . . . . . . . . . quiver
In the . . . . . . . . . . . . . . endlessness
How . . . . . . . . . . . . . . . . a wound
His . . . . . . . . . . . . . . . . left.
Snow, . . . . . . . . . . salt . . . . . . . . . . .
In the . . . . . . . . . . . . . endlessness.
III
Blue-rooted heron, . . . . . . . . . . . . . . . . . lake
. . . . . . . . . . . song, like me no traveler
Taking . . . . . . . . . . . . . rest, loose-winged water-bird
And dumb with music . . . . . . . . . . . .
I stand upon the waterfront, like him no traveler
. . . . . . . . . . . . . . . , dangling on . . . . . . . . . . . wings.
Aching for flight, for . . . . . . . . . . .
I . . . . . . . . . . . . . . and take my rest.
They will not hunt us . . . . . . . . . . .
The flesh of the . . . . . . . . is . . . . . . . . . and is dumb.
The sound of an arrow, the sight of a hunter
. . . . . . . . . . . . . . . . life without wings.
So let us die for death alone is motion
And death alone will make these herons fly.
. . . . . . . . . wingless . . . . . . . . . . . . ocean
. . . . . . . . . . . . . . . . die.