Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ENDUSERView game page

A short text adventure about a person trying to get through a day of their life.
Submitted by Samsai — 6 hours, 37 minutes before the deadline
Add to collection

Play game

ENDUSER's itch.io page

Results

CriteriaRankScore*Raw Score
Final Results#13n/an/a
Gameplay/Mechanics#252.0003.000
Art/Aesthetic#271.6672.500
Originality#281.6672.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Dependencies
Python 3.3 (or higher) and optionally python3-sdl2 (PySDL2) for audio.

GitHub/Repo
https://gitlab.com/silly-linux-game-jam2018-game/pydler/

Leave a comment

Log in with itch.io to leave a comment.

Comments

Jam Host (1 edit) (+1)

Note that this feedback is based on the build(s) available at the end of the jam.

As someone with fondness for and personal investment in text adventures, I was delighted to see this entry. ENDUSER is well written, and its balance of humour, self loathing and a familiar-but-odd view of its world makes for a delightfully surreal experience.

The "gimmick" of using various body parts as a verbs is fun, and a great exploration of the jam theme, but does get a little cumbersome over time. I'd love to see the game accept plural/singular variants for body parts (eg: "use brain" or "use hands") and have accelerators like tab completion and command history, but these are areas for potential polish rather than fundamental issues.

The game doesn't provide much in the way of directional cues, which on one hand makes it difficult to intentionally make progress, but on the other hand supports an air of aimlessness and awkwardness that I think supports the game's atmosphere.

The use of minor sound effects and music/ambient audio are great, and imbue ENDUSER's environments with a sense of oppressive indifference.

After exploring the apartment, venturing into the outside world, and diving into a dumpster, I eventually stopped after experiencing a crash. I'm looking forward to playing more, though, and hold ENDUSER as one of my favourite submissions this year.


I'd also like to do a short interview with you for an article I'm writing on the 2018 Linux Game Jam. Shoot me an email via cheese@cheesetalks.net and I'll send you through some questions!

(+2)

shit, it took me only 5 min to die

Submitted(+3)

Hey! Because I don't know where to begin with rating a game, I just want to tell you that I played your game.

I liked that my story, was of a person who gets up in the morning, puts on some clothes and jumps of a bridge.

Submitted(+1)

there was a crash here:

> use edibles
You fondle the edibles for a bit.
> use eyes on self
You have currently stashed about your person:
☛ eyes      ☛ hand      ☛ legs      ☛ brains    ☛ keys      ☛ edibles   
> use hand on edibles
You grab some things you deem the most edible.
> use eyes on self
You have currently stashed about your person:
☛ eyes      ☛ hand      ☛ legs      ☛ brains    ☛ keys      ☛ edibles   
> use edibles 
You fondle the edibles for a bit.
> use brains on edibles
You can't think of any use for the edibles right now.
> use eyes
╭ You are in dark corners of the Earth. ╮
╘═══════════════════════════════════════╛

Shady backside of the shady store. The acrid smell of human urine invades your nostrils. You spot the massive dumpster, open and inviting you to dive.

There's also the seemingly abandoned dwelling of some unfortunate person, constructed out of a single cardboard box.

Your options seem limitless.

Various things catch your interest:
☛ cardboard box   ☛ blanket         ☛ dumpster        ☛ store front     ☛ hedge           
> use store front
╭ You are in the convenience store parking lot. ╮
╘═══════════════════════════════════════════════╛

Your eyes behold a vista of multiple square metres of potholed paved yard filled with rusting motor transport. Broken lamp posts have wheels of bicycles chained to them, speaking volumes of the kinds of people who frequent this slice of
heaven.

All this glory is lit by flashing neon signs saying STORE, overpowering the sun with their brightness. You think the parking lot should have one of those warning signs for people with photosensitive epilepsy.

Various things catch your interest:
☛ gate          ☛ path around   

The security hulk comes rushing after you, rips awayeverything you took, pushes you to the ground and bans you from entering ever again. What a bully.
Traceback (most recent call last):
  File "main.py", line 109, in <module>
    sys.exit(run())
  File "main.py", line 78, in run
    gob.use("default")
  File "/home/webfreak/Downloads/games/gameobject.py", line 74, in use
    self.uses[obj]()
  File "/home/webfreak/Downloads/games/content.py", line 935, in <lambda>
    way_to_front.add_use("default", lambda : cont.get_gs().move_to(store_yard))
  File "/home/webfreak/Downloads/games/gamestate.py", line 110, in move_to
    self.location.run_on_enter()
  File "/home/webfreak/Downloads/games/location.py", line 30, in run_on_enter
    self.on_enter()
  File "/home/webfreak/Downloads/games/content.py", line 902, in yard_on_enter
    store_yard.remove_object(store_door)
  File "/home/webfreak/Downloads/games/location.py", line 49, in remove_object
    self.objects.remove(obj)
ValueError: list.remove(x): x not in list

(1 edit)

Fixed in git. Jam rules probably (and understandably) prevent us from updating the content until judging is done, but Samsai might possibly push a minimal fix at some point if that's allowed.

EDIT: Samsai updated the release on itch earlier today.

Submitted(+2)

Reminds me of making my own text adventure in python ^^

Me too.

Because that's exactly what we did... :P