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Space Battle in Slight Purple's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Fun Factor | #32 | 1.179 | 1.667 |
Completeness of Experience | #32 | 1.179 | 1.667 |
Visual Flair | #32 | 1.179 | 1.667 |
Inventive Mechanics | #32 | 0.943 | 1.333 |
Linux Compatibility | #32 | 1.414 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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The menu seems to flash on my screen before terminating:
Checking '/dev/input/js0'
Failed to init libevdev (Invalid argument)
Checking '/dev/input/event15'
Checking '/dev/input/event14'
Failed to init libevdev (Bad file descriptor)
Thanks! The issue is with X11, and I regret not putting in the work to print all messages from that
This is how your game bails on me now:
$ ./run We do not currently support X11 over TCP
Unable to connect to X11 server. Quitting.
Hey. I have added TCP support to my X library. If you ever have the time, could you try downloading again and running it?
I haven't been adding versions to my game tarball, so just trust me that it has updated. And also I'm so grateful that you tried the game twice!
Didn't run. What did you do to create this game? Do we need a lightweight library or game wrapper that checks for all prerequisites?
$ ./run getaddrinfo: Name does not resolve
Unable to connect to X11 server. Quitting.
so 2 small problems:
1: linevdev seems to need root permission to grab my keyboard
2: you grab the the first keyboard, so if you have a steam controller and a keyboard, you can't use both.
Otherwise, it's nice to have a playable game that rely on so few libraries.
Thanks! This is very useful info. /dev/input devices are opened RD_ONLY, with the open syscall. Needing root permissions to read from input devices seems very strange to me. Does your distro have a input user group that you need to be in, like it is with Arch Linux?
ok, I wasn't in input group... thanks