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A jam submission

Motivation Goal !View game page

Submitted by Uso — 1 day, 1 hour before the deadline
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Motivation Goal !'s itch.io page

Results

CriteriaRankScore*Raw Score
Completeness#262.7502.750
Linux compatibility#303.0003.000
Overall#322.4002.400
Intention#342.5002.500
Implementation#362.0002.000
Presentation#401.7501.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Previous Linux Game Jam submissions (optional)
https://uso.itch.io/warrior-of-asc-ii (2019)
https://uso.itch.io/icelandic-viking-vs-pineapple-pizza (2017)

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Comments

Host(+1)

This seemed well-scoped for the jam. 3 - 4 small platforming levels of varying difficulty, and a reasonably small narrative spread across them.

Unfortunately, I fell through the floor a few times and had some other physics weirdness going on.  The narrative prompts also don't clear key-down status, so if I'm holding right when one comes up, I'll continue walking right after closing the narrative prompt until I press right again.

It's possible to dash while jumping, which makes lvl30 a little easier than I think it's meant to be. I struggled a lot with the other lvl31 level and eventually gave up on that path - the narrative prompts would interrupt my movements and allow enemies to close in on me before I had chance to get into position/fire.

The ending felt a bit abrupt, but having an ending an accomplishment to be proud of!