Very nice presentation.
Play game
Orb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #6 | 3.530 | 4.500 |
Presentation - How does it look/feel? | #6 | 3.922 | 5.000 |
Entertainment - How enjoyable/replayable is it? | #8 | 3.334 | 4.250 |
Creativity - How original is the idea? | #14 | 3.334 | 4.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
After installing libsdl2 (Ubuntu 18.04) suite to run the linux version it too says I have no support for OpenGL3.3 context (I do! :D)
Submitted
Ball Z: Second DimensionHi! Came up to blank grey full screen. Got the tail end of a dump in a console window:
STYLE-WARNING: Undefined alien: "SDL_main"Win7, 64bit. Hope that helps!
STYLE-WARNING: Undefined alien: "SOIL_load_OGL_texture"
STYLE-WARNING: Undefined alien: "SOIL_load_OGL_texture_from_memory"
STYLE-WARNING: Undefined alien: "SOIL_create_OGL_texture"
STYLE-WARNING: Undefined alien: "SOIL_load_OGL_single_cubemap_from_memory"
STYLE-WARNING: Undefined alien: "SOIL_save_screenshot"
STYLE-WARNING: Undefined alien: "SOIL_create_OGL_single_cubemap"
STYLE-WARNING: Undefined alien: "SOIL_load_OGL_single_cubemap"
STYLE-WARNING: Undefined alien: "SOIL_last_result"
STYLE-WARNING: Undefined alien: "SOIL_free_image_data"
STYLE-WARNING: Undefined alien: "SOIL_load_image_from_memory"
STYLE-WARNING: Undefined alien: "SOIL_load_OGL_cubemap_from_memory"
STYLE-WARNING: Undefined alien: "SOIL_load_image"
STYLE-WARNING: Undefined alien: "SOIL_save_image"
STYLE-WARNING: Undefined alien: "SOIL_load_OGL_HDR_texture"
STYLE-WARNING: Undefined alien: "SOIL_load_OGL_cubemap"
STYLE-WARNING: Undefined alien: "stbi_loadf"
STYLE-WARNING: Undefined alien: "SDL_main"
"opengl32.dll"
- starting DAFT -
debugger invoked on a CL-OPENGL-BINDINGS:OPENGL-ERROR in thread
#<THREAD "main thread" RUNNING {10061B00C3}>:
OpenGL signalled (1282 . INVALID-OPERATION) from TEX-STORAGE-2D. Type HELP for debugger help, or (SB-EXT:EXIT) to exit from SBCL. restarts (invokable by number or by possibly-abbreviated name):
0: [CONTINUE] Continue (CL-OPENGL-BINDINGS:CHECK-ERROR #<unavailable argument>)
error finding frame source: Bogus form-number: the source file has probably
changed too much to cope with.
source: NIL
0]
Took a quick look at assets -- nice bg for the playfield!
Submitted
Castle Monsterous
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