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Speed Dimension's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #6 | 3.625 | 3.625 |
Mechanics | #8 | 3.250 | 3.250 |
Bug Free | #10 | 3.375 | 3.375 |
Audio | #11 | 2.875 | 2.875 |
Overall | #12 | 3.167 | 3.167 |
Originality | #13 | 3.250 | 3.250 |
Theme | #16 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The controls felt very responsive and I like the way the character does wall-slides. Though the AI follow is a bit rigorous, it is balanced well by pushing them back when they hit you. The levels seem to be procedurally generated which gives the game a lot of replayability. Great job! :)
thanks for the feedback =D
this wall-slide need a bit of review
Apart from performance issues and the sudden increase in difficulty(i may be a noob) it was a very fun game to play...unique concept and the AIs were good..Lost in level 3 :/
thanks for the feedback
Got to around level 15 or so! Fun game for the jam! I notice the health pickups display +50 on the screen but were actually increasing my health by 100.
Had some performance issues towards the end on browser that seemed to be from the bat enemies in particular as the issues would go away as I killed more of them.
thanks for the feedback
this is a big bug to fix =D
The game seemed good but there were no instructions and it was very hard. Good art and AI though. :-)
Thanks for the feedback =D
nice observation
I'm bad at playing games, couldn't get past level 1 :(
Also game was very laggy on my browser.
Thanks for playing =)
can i ask what browser you used?
Chrome - latest. I'm on a 5 year old laptop with i5-6300u which is fast enough for most of the games i tried.
Hi ograf, I had a try again with less browser windows open and it was much smoother. I find there were too many enemies though, and couldnt jump shoot at the same time. Found the levels too big as had to hunt around everywhere for the door. All the levels are auto generated? That's a cool auto-level-generation program.
Hi mizatorian,
thanks for playing =)
it is auto generated, in the end is very simple mechanic
i made with godot, every level a create a grid, for example 3x3
iterate over the grid and add one block random generated (the size of each block is always the same)
i check if it is the last line and add one block with the end door
for every level i get the dimension (1, 2, 3, etc) and multiply 20% in the enemy velocity
Thanks for playing =)