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Stay In Line's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #3 | 3.674 | 4.500 |
Fun | #3 | 2.858 | 3.500 |
Bug Free | #4 | 3.266 | 4.000 |
Overall | #4 | 2.518 | 3.083 |
Originality | #5 | 2.449 | 3.000 |
Theme | #6 | 2.041 | 2.500 |
Audio | #7 | 0.816 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It looks great and controls really smoothly. The shadows are excellent. There seemed to be no audio at all though, and I'll be damned but I couldn't find any keys. I think the level is just too big, in my opinion, would be less frustrating to search for the keys if it wasn't so huge. I'm not sure how this fits the theme of 'breaking the rules', but maybe I would find that out after finding the keys. I'll keep watch on this, you have a solid base for a game here :)
Thanks for the critique! I agree with the map being too big, I'll keep that in mind next time. As for the theme I meant to make a backstory on why you were supposed to 'stay in line', and by stepping out of line you were breaking the rules. That's why the enemies chase you, but I never got round to doing it. Oh well :)
that makes sense! I do think it's a really nice base! Keep it up