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They came to conquer - TheLezerd's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.333 | 4.333 |
Emotional Impact and Atmosphere | #1 | 4.833 | 4.833 |
Technical Excellence and Production Quality | #1 | 4.667 | 4.667 |
Interpretation of the Theme | #2 | 4.000 | 4.000 |
Creativity and Originality | #4 | 3.833 | 3.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think this is a really well-executed interpretation of the theme while also avoiding being too “literal”.
The track comes across as one whole & “coherent” piece and I can totally hear it as part of an OST for a game. :)
One might even say you really “conquered” this piece. :D
I really enjoyed this composition and thought the harmony really produced a sense of suspense & foreboding - it is really well executed! Thank you so much for participating!
Amazing work, with awesome buildup and story-telling. I feel it like at the intro something is coming, getting closer and closer, the tension keeps rising but we have still not taken action, it is just a growing fear of the unknown, then around the 1:00 mark the enemy is finally revealed, and the drums of battle start to sound; feelings of despair are mixed with the resolution to face the dark forces, and after an arduous preparation, finally the battle takes place. Also digging what I see as the high register of strings with insistent attacks and faster motifs to kind of represent the menace and the brass underneath with the "good guys" trying to contain it with a slower pace.