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CONNECTION TO WORLD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #195 | 3.007 | 3.538 |
Art Direction | #302 | 2.746 | 3.231 |
Overall | #306 | 2.733 | 3.215 |
Game Design | #310 | 2.680 | 3.154 |
Innovation | #311 | 2.615 | 3.077 |
Theme | #331 | 2.615 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Decent attempt! I think it would be really interesting if the maze level also had enemies (zombies) walking around. That would force the player to find alternate paths to get to the intended location. For the gun level, it would be cool if zombies could actually move and try to attack the player. I also think it would be better if the player had very limited ammunition, cause it would actually force him to find more ammo on the map while having to avoid the zombies, there would essentially be more variety. Though ya I definitely see the beginnings of a fun game. Lots of creative things can be added to a zombie game like this, well done.
belirli bir mesafeye geliğimizde zombiler bizi takip ediyor
Masterpiece. Almost got me with the Rose trap
Not sure how this falls in line with the connection theme.
I feel like there was an art difference between Rose and the player art.
Good job submitting a game!
The first level is very unforgiving. It would be nice to have some kind of health so that when you hit a wall you don't instantly go back to the beginning.
I don't get how the game is about connection. Sorry.