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Haunted Lair Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #18 | 1.886 | 2.000 |
Graphics | #19 | 2.828 | 3.000 |
Mood | #20 | 2.828 | 3.000 |
Overall | #23 | 2.416 | 2.563 |
Gameplay | #28 | 2.121 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Game, as of now, seems to be pretty confusing but the idea is promising. The eye thing is snapped to the grid but not to center, which you might want to fix.
Thanks you playing and commenting! This is an amusing bug which I left in because it is useful: the player can "squeeze" through narrow passages. I may create a new sprite that illustrates that it is happening, so it doesn't feel like a bug.
this comment has made me rethink how I'm displaying the player location. I've changed it up, and now the middle of your body is the tile that you occupy. Doesn't do multi-tile occupancy yet, though.
Great!
Interesting concept. I'd be interested to see what you do with it next!
Thanks for playing and commenting! Probably what comes next is making it so NPCs can climb toward you, and I'm adding the ability to set traps for them.
I had fun turning people into stone! Not sure I understood the whole game though but the idea seems promising !
Thanks for trying it out! I'll be adding ladders and/or grappling hooks (so the NPCs can climb up toward you!) soon, which will make it much more... game-like.