Unique use of the theme! You should make dark squares appear less the higher you go.
Kalamitous
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A member registered Feb 08, 2018 · View creator page →
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The frictionful Life of a Finger jam comments · Posted in The frictionful Life of a Finger jam comments
You really captured the essence of hope here. I think I explored all of the map and I'm still not sure if there really is an escape or not. I liked how the backtracking forces the player to find paths without rocks, but I didn't enjoy having to spend the time to walk to and from the taskmaster in increasing distances.
Feedback noted. I thought the projectiles moved slow enough and that the warning laser gave enough time to avoid. Or were you talking about something else? The game doesn't use shaders and it runs smoothly on my non-gaming laptop so I'm not sure why it is choppy for you.
Thanks for playing and for the compliments!